Version 0.00.5


I had less time to work so this has less mechanics and more brute diversity which I will have to do at some point when all the scripts work and I just need to make more content thought enemies, cities or zones.

What's new?

  • 3 more random events and a much higher event chance to see them all
  • 1 new weapon (M2 Browning and .50cal bullets)  and a Lahti Buff( 3 times more damage)
  • 1 new enemy car ( GTX )
  • flavor text for weapons in the refitting menu
  • chance to miss, still no text to let you know ( at this moment , the bullet hit or miss is known when it's shot) planning to remake the system for it.

Bugs that are features for now:

  • pressing [Q] in a random event page will close the journal and the event is forced to not continue, keeping it so you can see all 4 events.

Under the Hood changes:

  • Crafting recipes are now a class not a struct, easier to add more recipes and keep track of them. No chance to mess the recipes.
  • Random events have custom button text written in their class

What will I try doing next?

  • Upgrades in the reffitng window, like cab armor upgrade or extra structure.
  • A boss battle at the end of the road and a win screen
  • Cities and a world map ( can't push myself to even start it until further knowledge is acquired )

Files

RoadRats0.00.5.rar 14 MB
Aug 05, 2020

Get RoadRats

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