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RoadRats
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Devlog
Version 0.00.8
August 09, 2020
by
SniperEly
Hello back! Version 0.00.8 is out. I recoded the enemy script back to normal and added some more mechanics to the current scripts. What's new? New shotgun LUPARU and 12ga. ammo Nicer turning Accelerat...
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Update on RoadRats
August 08, 2020
by
SniperEly
Today there isn't any build posted. I added nicer turning and a cone of fire , but I also tried adding a better AI using A*. .. it only led to a l ot of time wasted sadly . I will have to re-code the...
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Version 0.00.7
August 07, 2020
by
SniperEly
After a good chunk of messing around, here we are! What's new? Building your own car from parts, for the time being all the building is at the start in your garage. Pressing [Q] and [E] rotates the pa...
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Version 0.00.6
August 06, 2020
by
SniperEly
After about 7h of work, I coded a bit more and got a new mechanic down or two. What's new? A way to actually win the game !yey! A boss battle when you reach the destination with a boss health bar and...
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Version 0.00.5
August 05, 2020
by
SniperEly
#smallUpdate()
I had less time to work so this has less mechanics and more brute diversity which I will have to do at some point when all the scripts work and I just need to make more content thought enemies, cities...
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Build 0.00.4
August 04, 2020
by
SniperEly
I worked a bit, figured why the repair script didn't work, I am a dummy , I wrote " if(repair_cost>=resources_available) repair();" while It should be the opposite. So: Repair system works. --- Added...
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Small Update
August 03, 2020
by
SniperEly
I got more news :3 , after around 8 hours of work, here we are: Scavenge system redone.. now it uses points so bigger or more advanced enemies give more points and critical hits that lead to death yie...
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Making progress
August 02, 2020
by
SniperEly
I worked another 12h-ish I think to get a few more systems working. - Scavenge Window works as intended Added: -Inventory window, -Character window(minimal) -Crafting window(hud and general system wor...
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FirstStableBuild
August 01, 2020
by
SniperEly
It's the first stable-ish build, has the hud working , combat working and a bit of menu windows implement. HUD: 80% Working, certain elements do not have any value. Combat:30% Minimal combat still, wo...
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